The Guild Europa 1410 Cities

Guide to all four launch cities in The Guild Europa 1410: Kuttenberg, Nuremberg, Graz, and Wroclaw with districts, advantages, and strategic comparisons.

City Selection Matters

In The Guild Europa 1410, every move plays out in the city of your choosing. Each of the four launch cities is modeled after its 15th-century historic counterpart within the Holy Roman Empire, with distinct districts, quarters, marketplace layouts, and strategic advantages. Your city choice affects where you build, how close you are to markets, district safety, and the overall feel of your playthrough.

Cities evolve over time based on player actions and political decisions. Districts can prosper or decline, crime can rise, and reputations shift. You can influence development by holding relevant offices to build walls, fountains, marketplaces, and pillories. Compare cities with our city comparison tool before choosing where to build your dynasty.

The Four Launch Cities

CityRegionKey AdvantageDemo
KuttenbergBohemiaSilver mining wealthYes
NurembergFranconiaCraftsmanship and trade hubEA only
GrazStyria (Austria)Habsburg military strongholdEA only
WroclawSilesiaTrade and commerce centerEA only

Each city divides into districts further split into quarters. Districts may start as outskirts and grow into integral walled sections with their own gates. Quality of life in each district affects safety, reputation, and building values.

District and Location Strategy

Distance from the marketplace is a critical factor. Closer locations enable easier sales and faster cart turnover but cost more and attract competition. Outskirts locations are cheaper and less contested but require longer cart routes and may suffer from higher crime.

Your first humble residence placement is determined by city layout and available plots. As you gain wealth and influence, you can expand, upgrade, and potentially relocate within the city. Political office holders can reshape entire districts — building walls, adjusting taxes, and changing crime enforcement patterns.

Consider pairing city choice with profession. A Blacksmith in Nuremberg benefits from craftsmanship culture. An Alchemist in Kuttenberg taps into mining wealth. A trader-focused playstyle thrives in Wroclaw's commerce networks.

Frequently Asked Questions

Which city is best for beginners?

Kuttenberg is the only demo city and offers silver wealth with a manageable layout. For Early Access, Nuremberg provides strong craftsmanship markets for production professions.

Can I move between cities?

City switching mechanics during a playthrough have not been fully detailed. Each playthrough centers on one city, but cross-city trade relationships may develop.

Do cities have different crime rates?

Yes. District quality of life affects safety. Outskirts areas may be more dangerous. Player and AI political decisions also influence crime levels over time.

How many districts does each city have?

Each city divides into multiple districts and quarters. Exact counts vary by city. Districts can grow and gain walls over the course of a playthrough.

Is Kuttenberg the same as in Kingdom Come?

The game models Kuttenberg (Kutná Hora) after its 15th-century historic counterpart, similar to Kingdom Come: Deliverance 2, but as a top-down management simulation rather than an RPG.